Work in progress shots of our level! Did a bit of staging today with our assets to try and get the right feel for it. Had to be kind of creative in certain areas to break up the whole "ROOM OF TREES" repetition and I feel pretty pleased so far. I'll be tackling the rest of it tomorrow for the midnight turn in. So far all of the rooms have been started but I only have two officially done. Wish me luck, I'm gonna need it!
Just creating some alphas for our level to input tomorrow. They're all broken up into different pieces so that we can use them modularly, and I set up an example using the Amphitheater that I think I'll end up actually putting into the level.
I took a walk to get some fresh air today and took some photos around my house that inspired me for our level. These pictures are way too leafy for what we're going for (and I'm no photographer so they're pretty awful) , but I liked certain elements and I think they'll be useful to keep in mind. This month for school I've been working on a class called Level Assembly and Lighting, or just LVL. Basically the challenge is to design, create, and light an entire game level within a month. I have two other team members, the lovely and talented Monique and Nicholas, and they've been a fantastic help. The idea behind the level is that there are these anthro avian creatures that live inside a massive forest and worship this grand tree of life that provide to them most of their daily needs. These are all of the assets I've put together for the level so far, but there will be more to come!
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